How much of a colour is present is as
important as which colours are used. I noticed throughout the entirety
of 'Shutter Island' directed by
Martin
Scorsese was full of wonderful composition with great thought
towards the colour proportions. I chose this shot because it seems
perfectly balanced. The looming green darkness on the left is broken
only by two detectives in white suits who accent the darkness. They
are trying to get to the lighthouse, which is made to seem even more
distant by it being completely off of the island with its dark shape
amongst the harsh white of the oceans reflection. The colours and
values have been placed to show a sense of belonging and exclusion.
The lighthouse and the detective's clothes are the same base colour
as the lighthouse, and so it is always clear that this is their
destination as it not only represents their goal, but they are tied
together with the colour palette.
Wall-e
utilizes similar principals here in the shot of Wall-e's love
interest Eve exploring his belongings. The dreary tertiary darkness
of wall-e's home is broken bypoints of warm yellow and purple light
dappled in different areas. This movie has an ongoing theme of a
light at the end of the tunnel, and gloomy places with friendly
faces, so the use of colour is tailored to further emphasize these.
With literal points of light, the room is softly lit, as Eve's back
takes on the subtle mauve-blue from behind, whilst here digital aqua
blue eyes clash with the softer subtler surrounding colours. This
emphasizes the fact that she does not call this lace home and she
does not fit in with either the analogue gadgets on the shelves, or
the colour palette.
The
work of concept artist Alex Mandra is always carefully considered,
and composed to best sense of dynamism possible. This image is from a
collection of his personal work, and is very sweet on the eyes. The
threatening red beam from the soldiers gun, is also mimicked in the
darkness on the back of the robot facing him, perhaps defending the
figure below. This leads the audience to believe that amongst the
mossy green ruins around them, these two elements have clashing
points of light that indicate they are of a threat to the individuals
below. There is actually very little red to compliment the green, and
it is seemingly used to highlight only threatening elements: The
blood bursting from the figure on the left, the red beam coming from
the elevated soldiers gun, and the red warning light on the back of
the robot one can only assume was created to doll out some form of
beating or swift execution.